Responsive
Web Design
is Tough
Help is Here
I wrote this book with friends in mind. Designers who have become developers. Imagining how a website looks, and then writing the HTML, CSS, and JavaScript making it real.
They are talented and tenacious, but they are not well equipped to code, test, and debug responsive and mobile-first sites. I have a plan to help them, and you.
An entire history of fantastic tools exists stuck in the domain of software engineers. Tools that will empower designers and developers to make amazing things.
My book collects those tools by assembling them into a single box of awesome within your reach.
What will it take to empower teams building a great website serving both mobile and desktop customers?
When your site goes live it must look good on handhelds across the globe. What about ones you've never touched?
How do you build well-polished, high-quality sites under deadline without depending on final web servers?
Stay more deeply in the creative workflow by running the Apache Web Server on your laptop.
Develop your website on simulators and emulators delaying the expensive investment of test hardware.
Use Chrome browser developer tools to make your websites richer in detail and light on bugs.
Pull together fantastic tools scattered across the open-source landscape into a single, well-stocked tool box.
Arm leaders with concrete tactics to enable their teams to scale up creative innovation across the company.
Transform big data into actionable knowledge gaining insights into your visitors with Google Analytics.
Tabor's Responsive Web Design Toolkit provides a handy, holistic tool-based approach to responsive design, rather than just focusing on core principles. This isn't just for people focused on design, but digs into tools and analysis and testing approaches needed to make a responsive process more robust. - Peter Cooper, editor of HTML5 Weekly
It's immediately easy to tell on this one how much craft and care went into ensuring a quality end product, that's easily consumable by anyone, yet is still able to speak to and deliver something useful for everyone, regardless of experience levels in the area. - Max Andreola, professional designer & developer
Ken shares his enthusiasm for technology as an active blogger, and frequent speaker at conferences including SXSW Interactive, O’Reilly OSCON, and Big Design.
His shipping work includes web sites, mobile apps, and video games published by Atari, Nintendo, and Electronic Arts.
Areas of interest include JavaScript, Sass, Backbone, Ruby, mobile, UX, analytics, design, leadership, chocolate, and coffee.
Ken has helped millions of travelers get where they need to go by being a leading part of the Sabre team building TripCase.
Send an email to whatsfirst at katworksgames dot com
You'll find example code for this book at its GitHub repo. Clone it, and watch for improvements!
My talk at BigDesign Conference this year is called "The Evolution of Site Design with Web Components."
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